What I'm about?

My story

Alec Bathman is a Melbourne-based Sound Designer at Playside Studios.

He began his audio career creating immersive soundscapes for museums before trading physical exhibits for virtual worlds.

His credits include Shattered, winner of the 2025 ADGA’s for Excellence in Extended Reality, and the recently released MOUSE: P.I. For Hire.

Alec specialises in creative design, responsive sound systems, and making virtual worlds sound as good as they look.


What I do now

Today I'm a Sound Designer 2 at Playside Studios

Experience

Sound designer 2 at Playside Studios

Current

Current

Sound Designer at BigAnt Studios

2023 - 2024

2023 - 2024

Sound Designer at Arcade Oven

2023 - 2023

2023 - 2023

Freelance at A/B Sounds

2019 - 2023

2019 - 2023

What I Do Best

  • Gameplay Sound Design

    Creating satisfying, responsive sound effects that reinforce player actions and game feel.

  • Interactive Audio Implementation

    Building and integrating dynamic audio systems using Wwise, FMOD, Unity, and Unreal Engine.

  • Environmental & Ambient Audio

    Crafting immersive soundscapes that enhance atmosphere, exploration, and storytelling.

  • Creative Problem Solving

    Developing innovative audio solutions through experimentation, technical workflows, and close collaboration with development teams.

Skills

  • Reaper

  • Unity

  • Unreal

  • Wwise

  • Fmod

  • RX

  • Jira

  • Git

  • Perfore

  • Riding a bicycle with V sign
  • A boat in the sea
  • Skating on one leg

Have a project in mind?